A makerspace is a physical location where people gather to share resources and fnvlogoknowledge, work on projects, network, and build. Makerspaces provide tools and space in a community environment—a library, community center, private organization, or campus. Expert advisors may be available some of the time, but often novices get help from other users.

The makerspace—sometimes referred to as a hackerspace—is often associated with fields such as engineering, computer science, and graphic design…

Adapted from: EDUCAUSE—7 Things You Should Know About Makerspaces™


The following resources are not all-inclusive. Updated May 14, 2015

Overview Links

American Library Association—Makerspaces™

Makerspaces in Libraries: Legal Considerations information and archived webinar

EDUCAUSE—7 Things You Should Know About Makerspaces™

Library Journal—Makerspaces in Libraries Study Results

Library Creation and Learning Centers—Library Makerspaces™

Kickstarting a Kid’s Makerspace—Sample costs for setting up makerspaces

Open Education Database—16 Resources for Makerspaces™

American Libraries Magazine—Manufacturing Makerspaces™

The Digital Shift

Cybrary Man’s Web Sites—MakerSpaces – #makered

Blogs Posts related to Makerspaces™

Making for All: How to Build an Inclusive Makerspace by Silvia LibowMartinez @smartinez

Thoughts from a Librarian on Creating Makerspaces™

Making the Case for a Public Library Makerspace

Links to Institutions with Makerspaces™

New Jersey Makerspace™ Association

Libraries and Maker Culture

Makerspace Directory

MakerSpaces™ Magazine

Recommended Books

Invent to Learn—Sylvia Libow Martinez & Gary S. Stager

Co-authored by internationally known educator—Gary Stager and scientist—Sylvia Martinez—the book is a good resource for creating an environment to foster creativity. While the book is geared to educators, replacing the word, school with library, and educator/teacher with librarian allows the reader to envision what a makerspace might look like in any learning environment.

The Invent To Learn Guide to Fun—Josh Burker—Author, Sylvia Libow Martinez—Editor

Description from the website…

The Invent To Learn Guide to Fun features an assortment of insanely clever classroom-tested “maker” projects for learners of all ages. Josh Burker kicks classroom learning-by-making up a notch with step-by-step instructions, full-color photos, open-ended challenges, and sample code. Learn to paint with light, make your own “Operation Game,” sew interactive stuffed creatures, build “Rube Goldberg” machines, design artbots, produce mathematically generated mosaic tiles, program adventure games, and more! Your MaKey MaKey, LEGO, old computer, recycled junk, and 3D printer will be put to good use in these fun and educational projects. With The Invent To Learn Guide to Fun in hand, kids, parents, and teachers are invited to embark on an exciting and fun learning adventure!

 Makerspace™ Project Examples

Makerspace™ boards on Pinterest


Makerspaces™ on Twitter 


Makerspace™ Twitter Searches

Twitter Searches referencing Makerspaces

One thought on “MakerSpaces

  1. Pingback: FAMILY CREATIVE LEARNING Workshop 1—SEPTEMBER 23 | Friends and Volunteers

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